The Witch's Arena - Interactive Scripting Final
A downloadable game
This assignment is a culmination of every lesson I have learned in the class, and a squeal of sorts to my Game Design 2 final. It is an arena FPS where you must kill 25 enemies to win. Each staff shoots a different projectile that has a different damage type: fire, ice, lightning, and arcane. The enemies are immune to a random damage type so the player must use other types of magic to kill them. I was able to use an amazing spell asset pack that was on sale as part of Unity's may sale.
The amazing staff I used was created and provided by Adrian Jones. It would normally look so much better but Unity was being difficult.
Here is a link to Adrian Jones' ArtStation
https://www.artstation.com/cranbena
and a link to the staff itself
https://www.artstation.com/artwork/XA4Q3
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